Description
When an ad for an internship with the Louisiana Veda Foundation poses this question, seemingly every high school student in the country rushes to apply. Arcadia “Dia” Gannon has been obsessed with Louisiana Veda, the late game designer whose obsessive creations have attained a cultlike status, ever since she and her mom played Disappearing Act—but Dia has never won anything in her life. So she’s shocked when she’s chosen as an intern, along with six other teenagers from around the world.
Little is known about Louisiana Veda. Her game-making empire, Darkly, was renowned for its ingenious, utterly terrifying toys and games, rife with hidden symbols and secrets. But after Veda’s mysterious death, Darkly went bankrupt and production was discontinued. The remaining games are priced like highly sought-after works of art, with the rarest and most notorious items commanding tens of millions of dollars at auction.