Blizzard ended up deciding that both the real money and gold Auction Houses should be eliminated and it would not be enough to leave an Auction House-shaped hole in the game design. The team started planning an even larger-scale upgrade. The update would incorporate suggestions of Josh Mosqueira D2R Items, who initially joined to oversee the console versions . He was later promoted to game director in 2013.
The Auction House's departure would be coupled with a complete overhaul to many of the game's core platforms, in addition to the launch of console editions and the game's first (and exclusive) large-scale expansion Reaper of Souls. The most prominent feature of the game was to the loot system and the loot system, which Blizzard has dubbed "Loot 2.0"--a huge change intended to make loot drops more rewarding. It was meant to signify an entirely new phase of Diablo.
"We are convinced that by closing down real-money and the gold auctions, this paves the way to make sure that killing monsters is the most satisfying satisfaction, the most compelling way of getting your hands on these items," said Josh Mosqueira in a video announcement of the change.
The Auction House was shut down on March 18. 2014. Despite causing many apprehensions at the time of launch, Blizzard didn't add an offline mode. It hasn't and never will. A week after the Auction House closure, Reaper of Souls would change everything.
Though Reaper of Souls was the largest addition of content, Blizzard also made a variety of tweaks to Diablo that would provide an adequate foundation for the years following Diablo's first release. First major updates came shortly after the game's launch and was long between the launch and the extension. D2R Ladder Items. which was released on the 21st of August. 2012. brought a host of updated features that are still in use in the game of today.